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DB11 Shadow Edition – Interior Coupe

ProEXR File Description

=Attributes=
Comment (string): “Autodesk VRED Professional 2019.2 ”
channels (chlist)
chromaticities (chromaticities): r(0.64, 0.33) g(0.3, 0.6) b(0.15, 0.06) w(0.3127, 0.329)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2559, 1439]
displayWindow (box2i): [0, 0, 2559, 1439]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

=Channels=
A (float)
B (float)
G (float)
R (float)
diffuse_ibl.A (float)
diffuse_ibl.B (float)
diffuse_ibl.G (float)
diffuse_ibl.R (float)
diffuse_light.A (float)
diffuse_light.B (float)
diffuse_light.G (float)
diffuse_light.R (float)
glossy_ibl.A (float)
glossy_ibl.B (float)
glossy_ibl.G (float)
glossy_ibl.R (float)
glossy_light.A (float)
glossy_light.B (float)
glossy_light.G (float)
glossy_light.R (float)
materialID.A (float)
materialID.B (float)
materialID.G (float)
materialID.R (float)
normal.A (float)
normal.B (float)
normal.G (float)
normal.R (float)
occlusion.A (float)
occlusion.B (float)
occlusion.G (float)
occlusion.R (float)
specular_reflection.A (float)
specular_reflection.B (float)
specular_reflection.G (float)
specular_reflection.R (float)
transparency_color.A (float)
transparency_color.B (float)
transparency_color.G (float)
transparency_color.R (float)

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